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DAVE’S ROBOT MASTER ARCHIVE

Stage layouts & sources

The game tabs reproduce the original stage-select portrait positions. The separate Robot-number view follows each Robot Master’s identifier, while plate numbers follow the 57-page archive sequence: games 1–7, then the three companion plates. Screen position, robot number and archive page are distinct ways to browse the collection.

These layouts record where the portraits appear; they do not prescribe a boss-fight or weakness order. The tables below record the original center text, portrait or emblem. Dave’s selection screen deliberately uses Mega Man in the center of all seven games; the surrounding boss positions stay the same. The center is decorative and adds no Robot Master to the roster.

PDF page numbers below count from the first page of each file. Printed page numbers are identified separately. Japanese manuals show original Famicom or Super Famicom screens; character names here match the English archive.

MEGA MAN

NES · 6 Robot Masters

Original stage-select positions, left to right
RowColumn 1Column 2Column 3Column 4Column 5
Top—Cut Man—Guts Man—
MiddleElec Man—SELECT STAGE / PRESS START—Ice Man
Bottom—Fire Man—Bomb Man—

The six portraits form a staggered ring. The empty cells preserve their original horizontal offsets.

MEGA MAN 2

NES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopBubble ManAir ManQuick Man
MiddleHeat ManDr. Wily emblemWood Man
BottomMetal ManFlash ManCrash Man

MEGA MAN 3

NES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopSpark ManSnake ManNeedle Man
MiddleHard ManMega Man portraitTop Man
BottomGemini ManMagnet ManShadow Man

MEGA MAN 4

NES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopRing ManDive ManSkull Man
MiddlePharaoh ManCossack emblemBright Man
BottomToad ManDrill ManDust Man

MEGA MAN 5

NES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopStone ManGravity ManCrystal Man
MiddleCharge ManMega Man portraitNapalm Man
BottomWave ManStar ManGyro Man

MEGA MAN 6

NES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopBlizzard ManWind ManFlame Man
MiddlePlant ManMega Man portraitTomahawk Man
BottomYamato ManKnight ManCentaur Man

MEGA MAN 7

SNES · 8 Robot Masters

Original stage-select positions, left to right
RowLeftCenterRight
TopSpring ManFreeze ManSlash Man
MiddleCloud ManDr. Wily emblemJunk Man
BottomTurbo ManBurst ManShade Man

Available first: Freeze Man (top center), Cloud Man (middle left), Junk Man (middle right) and Burst Man (bottom center). Added later: Spring Man (top left), Slash Man (top right), Turbo Man (bottom left) and Shade Man (bottom right).

The official manual verifies the initial cross and the expansion from four stages to eight. The complete eight-portrait arrangement was also checked against the original game capture linked below. That capture is hosted by a third-party wiki; the manual is hosted by Nintendo. All eight plates are available in this gallery.

LIGHT LAB

The three companion plates use the archive’s existing order: Mega Man, Proto Man, then Rush. Light Lab is a curated gallery group; it does not reproduce an original stage-select screen.

Companion order, left to right
RowLeftCenterRight
CompanionsMega ManProto ManRush